//==============================================================================
// Theocrat_anim.txt
//==============================================================================
anim Idle
{
   SetSelector
   {
      CinematicLogic
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
         	    {
					Visual Scenario G Theocrat_idleA
         	    }
		    }
			set hotspot
			{
				version
         	    {
					Visual Scenario G Theocrat_CarryIdleA
         	    }
			}
      }
		SetSelector 
   	    {
     		set hotspot
			{
				version
				{
					VisualGranny Theo_idleA
         	    }
            }
   	    }  
    }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
      CinematicLogic
		SetSelector
		{
			ContainLogic
			set hotspot
			{
				version
				{
					Visual Scenario G Theocrat_BoredA
				}
			}
			set hotspot
			{
				version
				{
					Visual Scenario G Theocrat_carryboredA
				}
			}
        }
		SetSelector 
   	    {
     		set hotspot
			{
				version
				{
					VisualGranny Theo_idleA
         	    }  
            }  
   	    }
	} 
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      CinematicLogic
		SetSelector
	    {
			ContainLogic
			set hotspot
			{
				version
         	{
					Visual Scenario G Theocrat_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
         	}
			}
			set hotspot
		{
				version
         	{
					Visual Scenario G Theocrat_CarryA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.50 true   
//-- end auto generated section
         	}
		}
        }
		SetSelector 
   	    {
     		set hotspot
			{
				version
				{
					VisualGranny Theo_walkA
         	    }
            }
   	    }
	}
}

//==============================================================================
anim Attack
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Scenario G Theocrat_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.35 true   
//-- end auto generated section
			}
		}
	}
}

//==============================================================================
anim Death
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Scenario G Theocrat_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
//-- end auto generated section
			}
		}
	}
}

//==============================================================================
anim Recover
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Minion_BirthA
         }
      }
   }
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Scenario G Theocrat_FlailA
			}
		}
	}
}